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New Media

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The desire for vivid visual contents has become a motivating force behind the innovation and progress of motion picture technology. Virtual reality, or VR, is undoubtedly an important focal point in the development of such technologies. Virtual reality holds the attention of many filmmakers for its ability to present an experience that approaches the threshold of human visual perception. Alejandro González IÑÁRRITU's VR movie, Carne y Arena, was invited to the Cannes Film Festival this year, and the Venice Film Festival will be introducing a VR competition section for the first time this year. Virtual reality also holds significance in terms of industry. It represents a new breakthrough for the home electronics industry - which had been facing limitations in terms of growth - and has been emerging as a source of hope for the gaming, theme park, and recreation industries.
This year, BIFAN intends to delve into the significance of VR in terms of both film aesthetics and its impact on the industry. New Media will explore VR's potential for the medium of film by looking at VR movies that have been made in Korea and other countries around the world. It will also examine VR's industrial significance by studying the various ways that the technology has been used.

VR (Virtual Reality) Experience

  • · Date : July 14(Fri) ~ July 22(Sat) 10:00 ~ 19:00
    July 23(Sun) 10:00 ~ 15:00
  • · Venue : Bucheon City Council 1st Floor, Gallery

VR (Virtual Reality) Panel Talk

With the rapid development of VR (virtual reality) technology, it has been increasingly receiving more attention, and more contents are now wanting to make use of the technology. The VR panel talk looks into potential storytelling methods that can combine films with the technology-based VR medium.

  • · Date : July 16(Sun) 14:00 ~ 16:00
  • · Venue : CGV Bucheon 7
  • · Moderator : LEE Sngmoo (Professor, Korea National University of Arts / Director)
  • · Panel : Teal GREYHAVENS(MULE Producer), LEE Hyunsuk(VOLT: CHAIN CITY Director),
    Chuck CHAE(Follow the White Rabbit Director)

OTT(Over The Top) Platform Lecture

OTT platforms that are unrestricted by time and location are dominating the content market. Netflix, the most widely recognized example of an OTT platform, has gone beyond being a mere distribution network; its competitive edge and sphere of influence seems to increase daily with the help of its original contents. Up-and-coming OTT platforms are experiencing a boom in the domestic market as well. Stadium Media's creator and CEO Mitch MALLON will be on hand during the lecture to share his 25 years of knowledge and experience within the field of digital contents

  • · Date : July 16(Sun) 16:00 ~ 18:00
  • · Venue : CGV Bucheon 7